Discussion:
New variant of Go : "HereWeGo"
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m***@gmail.com
2017-09-23 15:59:41 UTC
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Hi guys,

HereWeGo is a variant of go game

It could be played on any board size (9x9 or 13x13)
The board start empty.
There is a phase of set up then the game start.
At the set up a black player drop one stone of any of the intersections.
Then the white player drop 2 stones on any empty intersection. Each stone could be dropped anywhere on the board.

After the set up the game starts with a black turn player.
On his turn player must perform 2 actions :
- drop a stone on any empty intersection
- move an opponent stone. A stone can be moved only in one direction sliding it until it reaches some obstacle.
The edges of the board are considered as obstacles. Any stone either friendly or enemy is considered as an obstacle too.
The 2 actions could be performed in any order but the 2 mandatory.
There is no pass.

The players alternate.
The rules of the game are those applied to the classical go game.

The only difference with a classical go game is the ability for a player to move from his intersection any opponent stone using the sliding move.

I did not test it anyway.

The same protocol of moves could be applied to HEX game too and other games.

Give it a try and enjoy it!

The sliding mechanism is not new and it is used in many other games.
I think that the game play will make the game more exciting.

I`m waiting your feedback from those who will try it.
m***@gmail.com
2017-09-30 21:14:18 UTC
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Post by m***@gmail.com
Hi guys,
HereWeGo is a variant of go game
It could be played on any board size (9x9 or 13x13)
The board start empty.
There is a phase of set up then the game start.
At the set up a black player drop one stone of any of the intersections.
Then the white player drop 2 stones on any empty intersection. Each stone could be dropped anywhere on the board.
After the set up the game starts with a black turn player.
- drop a stone on any empty intersection
- move an opponent stone. A stone can be moved only in one direction sliding it until it reaches some obstacle.
The edges of the board are considered as obstacles. Any stone either friendly or enemy is considered as an obstacle too.
The 2 actions could be performed in any order but the 2 mandatory.
There is no pass.
The players alternate.
The rules of the game are those applied to the classical go game.
The only difference with a classical go game is the ability for a player to move from his intersection any opponent stone using the sliding move.
I did not test it anyway.
The same protocol of moves could be applied to HEX game too and other games.
Give it a try and enjoy it!
The sliding mechanism is not new and it is used in many other games.
I think that the game play will make the game more exciting.
I`m waiting your feedback from those who will try it.
The sliding move mechanics is used the game Neutreeko among others.
I`m still waiting for your feedback.

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